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A stochastic differential game approach to multi-stakeholder collaborative governance of quality–reputation risks in livestream e-commerce scenarios: a "quality–reputation–performance" symbiosis perspective

  • & Yuexiang Yang and Zhenwu Chen are co-first authors of the article
  • Published: 07 September 2026
  • MSC : 91A15, 91A80, 91B06

  • In this study, we constructed a stochastic differential game (SDG) model for multi-stakeholder collaborative governance of quality–reputation risks in livestream e-commerce scenarios driven by quality complaints, and proposed an adaptive multi-agent collaborative response model based on dynamic event-triggering and Q-learning. We further analyzed the effectiveness conditions for collaborative governance and derived corresponding multi-stakeholder collaborative strategies under relevant factors. The major findings were threefold: (1) From the perspective of strategy adaptation, collaborative strategies were applicable to manufacturers only when the commission rate was relatively high, whereas for streamers and livestreaming platforms, such strategies were applicable only when the commission rate was relatively low. When the intensity of quality complaints was at a moderate threshold, the benefits of reputational collaborative governance were highest, prompting the system to favor collaborative mechanisms under the "quality–reputation–performance" symbiosis; once the complaint intensity deviated from this threshold, the system begin to deviate from collaboration. (2) From the perspective of quality complaints, the theoretical condition for maintaining an upward trajectory of system reputation was that complaint intensity remained relatively low in the absence of government penalties. After introducing government penalties, the external conditions for achieving Pareto optimality in the reputation trajectory were either that system traffic was weak with complaint intensity at a low or high level, or that system traffic was strong with complaint intensity at a moderate threshold. (3) Collaborative decision-making always yielded higher total system profit than decentralized decision-making, and enabled the expected value and variance of the reputation trajectory to achieve Pareto optimality while slowing its declining trend, subject to the condition that the platform's revenue coefficient (take rate) varies in the same direction as its reputation-restoration cost coefficient; with stronger synchronicity producing greater slowing effects.

    Citation: Yuexiang Yang, Zhenwu Chen, Ketao Huang, Xinyi Li. A stochastic differential game approach to multi-stakeholder collaborative governance of quality–reputation risks in livestream e-commerce scenarios: a "quality–reputation–performance" symbiosis perspective[J]. AIMS Mathematics, 2026, 11(9): 28582-28627. doi: 10.3934/math.20261138

    Related Papers:

  • In this study, we constructed a stochastic differential game (SDG) model for multi-stakeholder collaborative governance of quality–reputation risks in livestream e-commerce scenarios driven by quality complaints, and proposed an adaptive multi-agent collaborative response model based on dynamic event-triggering and Q-learning. We further analyzed the effectiveness conditions for collaborative governance and derived corresponding multi-stakeholder collaborative strategies under relevant factors. The major findings were threefold: (1) From the perspective of strategy adaptation, collaborative strategies were applicable to manufacturers only when the commission rate was relatively high, whereas for streamers and livestreaming platforms, such strategies were applicable only when the commission rate was relatively low. When the intensity of quality complaints was at a moderate threshold, the benefits of reputational collaborative governance were highest, prompting the system to favor collaborative mechanisms under the "quality–reputation–performance" symbiosis; once the complaint intensity deviated from this threshold, the system begin to deviate from collaboration. (2) From the perspective of quality complaints, the theoretical condition for maintaining an upward trajectory of system reputation was that complaint intensity remained relatively low in the absence of government penalties. After introducing government penalties, the external conditions for achieving Pareto optimality in the reputation trajectory were either that system traffic was weak with complaint intensity at a low or high level, or that system traffic was strong with complaint intensity at a moderate threshold. (3) Collaborative decision-making always yielded higher total system profit than decentralized decision-making, and enabled the expected value and variance of the reputation trajectory to achieve Pareto optimality while slowing its declining trend, subject to the condition that the platform's revenue coefficient (take rate) varies in the same direction as its reputation-restoration cost coefficient; with stronger synchronicity producing greater slowing effects.



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