Conventional 3D image reconstruction algorithms suffer from fundamental limitations in disentangling 3D scene geometry from rendering processes, which results in poor generalization to novel viewpoints and object poses. To address this, we propose adversarial neural radiance fields (NeRF) for efficient 3D-aware synthesis. By reformulating NeRF as the generator within an adversarial paradigm, our approach bypasses traditional encoding-decoding pipelines through a direct coordinate-to-pixel transformation, thus significantly reducing the computational overhead. This bidirectional enhancement enables a generative adversarial network (GAN) to leverage NeRF's efficient 3D-aware rendering, while NeRF benefits from adversarial regularization to overcome scene-specific overfitting. Extensive evaluations demonstrate that the proposed adversarial NeRF (ANeRF) performs well on benchmark datasets. ANeRF achieves a 3 dB improvement over traditional NeRF in terms of the peak signal-to-noise ratio (PSNR) upon convergence, while accelerating convergence to $ 6 \times 10^{-3} $ loss in 34.4% fewer iterations. The framework maintains exceptional efficiency with 31.42 minutes per epoch and a memory footprint of 5.25 GB. It represents a 43% memory reduction compared to the baseline methods. This explicit 3D representation enables robust multiview consistency and precise scene manipulation, thus establishing a high-efficiency architectural foundation for potential Augmented Reality/Virtual Reality (AR/VR) content generation and digital twin simulations.
Citation: Yinghao Peng, Fangqing Gu, Lei Chen. ANeRF: Adversarial neural radiance fields for efficient 3D-aware synthesis[J]. Electronic Research Archive, 2026, 34(8): 5166-5183. doi: 10.3934/era.2026229
Conventional 3D image reconstruction algorithms suffer from fundamental limitations in disentangling 3D scene geometry from rendering processes, which results in poor generalization to novel viewpoints and object poses. To address this, we propose adversarial neural radiance fields (NeRF) for efficient 3D-aware synthesis. By reformulating NeRF as the generator within an adversarial paradigm, our approach bypasses traditional encoding-decoding pipelines through a direct coordinate-to-pixel transformation, thus significantly reducing the computational overhead. This bidirectional enhancement enables a generative adversarial network (GAN) to leverage NeRF's efficient 3D-aware rendering, while NeRF benefits from adversarial regularization to overcome scene-specific overfitting. Extensive evaluations demonstrate that the proposed adversarial NeRF (ANeRF) performs well on benchmark datasets. ANeRF achieves a 3 dB improvement over traditional NeRF in terms of the peak signal-to-noise ratio (PSNR) upon convergence, while accelerating convergence to $ 6 \times 10^{-3} $ loss in 34.4% fewer iterations. The framework maintains exceptional efficiency with 31.42 minutes per epoch and a memory footprint of 5.25 GB. It represents a 43% memory reduction compared to the baseline methods. This explicit 3D representation enables robust multiview consistency and precise scene manipulation, thus establishing a high-efficiency architectural foundation for potential Augmented Reality/Virtual Reality (AR/VR) content generation and digital twin simulations.
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